ASWPicture

Art Supply Warehouse (UX Research)

As a team of five, we were responsible to researched and redesigned the website, Art Supply Warehouse, to improve the user interface and user experience for potential users.

Team

5 Designers/Researchers

Project Type

School Project

Tools

Sketch
InVision
Screen Recorder
Google Drive
Slack

Methods

User Interviews
User Surveys
Cognitive Walkthrough
User Testing

Understand

The Company

Art Supply Warehouse (ASW) is a store located in Westminster, California, that sells arts and crafts supplies. The ASW website is meant to be an online interface that their customers can use to buy supplies from anywhere.
Problem:
There appears to be a limitless number of usability issues to work with. Their website provides no indication that they have employed any type of research into usability. As such, this website became the perfect redesign project.

Persona

Research

CompetitiveAnalysis

Competitive & Comparative Analysis

We compared Art Supply Warehouse to five other companies that sells arts and crafts materials to get a better understanding of the advantage each company has.
Two direct competitors (Jo-Ann, Michael's) due to the same target audiences and two indirect competitors (Amazon, Walmart) due to the ability of selling cheap and affordable art materials.

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User Persona

We created user personas to better understand who the users are, how they behave and what are their needs.
Example:
Nick is a senior at the University of California, San Diego majoring in art. I want to focus on Nick because he is a broke college student and tries to find the best quality of art supply while staying within budget. He and other ten thousand college students who also are pursuing in the art field could be potential customers for the Art Supply Warehouse.

Persona

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Interview Questions

User Interviews

We performed user interviews to gather qualitative data on the key factors an online shoppers is looking for.
There were a total of ten interviews conducted. Each interview was thirty minutes in length and consisted in part, of personal questions regarding age, employment, place the participant grew up and education. The other part dealt more with attitudes and behaviors with respect to technology and online shopping habits.

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User Survey

We conducted user survey to gather quantitative date on the general experience and habit of an online shoppers.
The team received 24 responses. Those received via Facebook were anonymous and random. The questions consisted of a few specific demographics, such as age, gender and frequency of online shopping. Most of the survey asked the participant to rate various online shopping behaviors and attitudes.

Persona
Persona
Persona

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Cognitive Walkthrough

We ran a cognitive walkthrough to check and evaluate how well the website’s interface suits the user’s needs.
A cognitive walkthrough will be executed while analyzing each step the user takes in completing their tasks. Criteria that will be considered during the walkthrough will be an evaluation of whether the ASW website provides a clear and responsive layout; is the site providing the user with appropriate feedback upon their actions.

CogWalkthroughTask
CogWalkthroughTask
CogWalkthroughTask

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User Testing

We conducted user testing on 5 different potential users with 6 task list to see how users react to the functionality and navigation of the website. Each test we asked the tester to think aloud to understand their thought process. The test was recorded with screen recorder which captures all the mouse movement and their voice.

  1. Sign up for website.
  2. Search, and add an item to cart.
  3. Buy item.
  4. Make a list.
  5. Find a particular list, and find the item in the list (add it to cart)
  6. Find out the shipping method and fee for an item.
CogWalkthroughTask
CogWalkthroughTask
CogWalkthroughTask

Findings

Surveys and Interviews

  • Most of the participants think product presentation is important.
  • If a product is not easy to find, they will switch to another website just out of frustration.
  • Almost all survey-takers and interviewees agreed that product reviews are extremely valuable to them, such that they can directly affect their decision to buy products.
  • Customer service is one of the essential key factors to a company’s success, because it directly correlates to both the experience of the consumers and to the brand image of the company.
  • Participants stated that they do not mind seeing special deals when shopping online, as long as they are relevant, but they do not like seeing any pop-up ads.

Cognitive Walkthrough and User Testing

  • Poor Content Layout
    • All of the text has the same characteristics, such as color, font size and font style
    • the website hard to read and affordances such as the Search Bar and the Login / Register clickable text, easily overlooked.
  • Poor Search Filter
    • All the participants complained about how their search results did not match their general expectations.
    • The range of the Search feature is too broad.
  • Lack of Feedback / Confirmation of Actions
    • Many of our testing participants pointed out that there were no indicators confirming their actions.

UI Redesign

Current List System

CurrentList

List System Redesign

ListRedesign

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Current Search System

Current Search System

Search System Redesign

Search System Redesign

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Current Feedback

Current Feedback

Feedback Redesign

Feedback Redesign

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New Feature (Pick-A-Pack)

We considered a brand-new feature that could potentially set ASW apart from other art websites and influence users to shop with ASW over larger retailers like Amazon or Walmart.

Pick-A-Pack allows consumers to create their own custom sets of reusable art supplies such as pencils, pens, markers and paints.

PickAPack

Test

HeuristicEval

Heuristic Evaluation

To ensure that our redesign improves the usability of the website, the team performed a heuristic evaluation to determine if it follows the online standard for interface design. For the redesign to be considered a success, it is important that there is a noticeable improvement in regards to the website’s feel. Heuristic evaluations allow the team to turn that “feel” into quantifiable data.

Conclusion

Although the redesign still falls short in some heuristic aspects, it has been demonstrated through evaluations that it offers significant improvements compared to the original design in terms of clarity and usability. Not only is the redesign more likely to fulfill user satisfaction and ensure a better user experience, it also has a great chance to expand ASW’s customer base with the new Pick-A-Pack feature. Overall, the redesign is a well-balanced synthesis of theories, research and practices, following the basic heuristic guidelines of interface design.